It's been a while...
So, I've finally found time to pick this project back up. :D
I had a few builds beforehand on this page, but I actually re-made the whole project a few months ago after learning a lot more about programming, and specifically better ways to set up systems like scriptable objects and events. So that's the reason why I've started from scratch, although all of my art has stayed mostly the same.
Since doing game jams, I've learnt fast ways to make the itch page look better, so it's currently looking a little nicer I think. :D (Especially since I now have a logo for the game.)
My hopes are to create a bit of a progression system with a storyline, and after achieving that, I think this game will be finished. The current status of this project is basically the full gameplay loop with everything unlocked, and also no tutorial currently, so I've got quite a bit of work ahead of me. I'm also going to have to learn audio soon... oh boy.
But yeah, that's about it. I'm going to get used to posting these more I think, so I can document what I've achieved. Hopefully I get a pretty cool project by the end of it! :D
- Jemma (Jelleh)
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Wisteria
Grow mysterious flowers, create ingredients and potions, and help the souls that wander into your shop.
Status | In development |
Author | Jellehtea |
Genre | Simulation |
Tags | 2D, Atmospheric, Farming, Pixel Art, potion, Singleplayer, Unity |
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